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Maxing out the Magician Arcana Social Link evolves Yosuke's initial Persona, Jiraiya to Susano-O, granting improved elemental resistances. For example, a level one Magician Arcana Social Link allows Yosuke Hanamura to take a mortal blow for the protagonist that would normally kill him. Social Links play a larger role in Persona 4, where the protagonist's Social Links with his friends are directly related to their battle factor.
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Persona 4 The Animation ending ( Beauty of Destiny)
![what is persona 4 pnach number what is persona 4 pnach number](https://i.imgur.com/hvD4Nc1.png)
Since Personas do not level up in this game, maxing Social Links will grant the player unique items. Unlike the original game, Social Links can only be ranked up during dialogue and free-time events. With a total of six Social Links, the protagonist can rank the first six SEES members and Elizabeth for the first time. Social Links return in the mobile game, Persona 3 Em.
#WHAT IS PERSONA 4 PNACH NUMBER PLUS#
Social Link before January 31, the protagonist can choose on a New Game Plus who to spend their final moments with on March 5 besides Aigis. If the protagonist completes a romanceable S.E.E.S. Another similarity is the female protagonist can choose who to date similarly to Persona 4 Social Links. However, unlike Persona 4, these abilities are automatically earned for all members when the player ranks up the Fool Social Link (which is automatic throughout the game), rather than from each individual party member's Social Link events. Like Persona 4, the protagonist's team members can gain special abilities, such as taking a mortal blow, follow-up attacks and a chance to survive a fatal attack once per fight.
#WHAT IS PERSONA 4 PNACH NUMBER PORTABLE#
Social Links in Portable function in the same manner as Persona 3 with some new additions based on the system in Persona 4. Persona 3 FES introduces a new Social Link Arcana, Aeon represented by Aigis. The whole purpose of the Social Link at this point was to give considerable amounts of experience to newly-fused Personas and unlock new ones. The Social Link system was first introduced in Persona 3. In Persona 3 Portable and Persona 4 however, only Akihiko Sanada, Ai Ebihara and Naoto Shirogane's Social Link can be reversed or broken through very specific and obvious dialogue choices, and Links can no longer be broken or reversed by not spending time with their respective characters. In Persona 3, most Social Links can be reversed through the aforementioned methods, and dialogue choices that will lead to a broken link are difficult to figure without a guide. At some point a Social Link can even be broken, prohibiting the protagonist from fusing Personas from the respective Arcana. The reverse effect will also continue to last until the protagonist reconciles with them. Social Links can, however, be reversed if the protagonists do not spend time with the respective people holding the Link, end up booking two holiday invitations on one day, or give an improper answer during their conversations. By completing a Social Link, it unlocks the ultimate Persona of that Arcana. They were renamed Confidants in Persona 5.Įach Social Link represents a single Arcana, and raising a particular Social Link increases the experience bonus the protagonists receive when they fuse Personas of that Arcana. Links and known as Community (コミュニティ, Komyuniti) ? in the Japanese versions and often abbreviated as "Commu" (コミュ, Komyu) ?, are an important gameplay mechanic that appears in Persona 3 and Persona 4. SMT Nocturne Race Digits.7z (1.94 KiB) Not downloaded yet Shin Megami Tensei Nocturne.CT (842.The protagonist ranking up the Priestess Social Link in Persona 3. If you want any more options let me know and I will do my best. If you don't do it in this order the menu graphics will glitch and will require a game restart to fix. Note: if you are going to increase the number of skills the protagonist or demons know, use the dropdowns to set those skills first then change the number of active skills. I would refrain from using this though as the game locks several demons behind progress flags and if you change to one of these they will never be able to level up as they will require infinite exp.
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Lastly, there is a section for changing the race of demons, aka change 1 demon into another. I have also included sections for all jewels and several useful items. It allows you to modify the main characters stats as well as the number of and specific skills for both the main character and demons. Here is a table I designed as a recreation of one posted in the old forums by someone calling themselves absorb.